About SuperSlicer
Development
What language is it written in?
Almost everything is written in C++.
The slicing core is the libslic3r
library, which can be built and used in a standalone way. The command-line interface is a thin wrapper over libslic3r
. You can download SuperSlicer from the links page on our website.
Can I help?
Sure! There is two ways to get involved. First engage our team in our Discord and share with them how you believe you might be helpful. The second way is to surf to our website and submit the from requesting to join one of our QA Teams.
What should I do if I believe I may have found a bug?
If you believe you may have some something that is not behaving as you believe it should be, your first step is always to hop onto our Discord, go into the "problem_help" channel, and SEARCH to see if anyone else has brought it up. If someone has, then please tag the orginial post about it and add what you are seeing to the discussion. If it has not been brought up, then by all means share what you are seeing.
Please release we are a group of vulunteers and it may take a few days before someone from our team responds.
We ALWAYS start any challenge on Discord now, since in a lot of cases we find that it is a unique combination of settings that may be involved with your challenge. Which may or may not mean a bug. If it is a bug, our development team might just take it right from the discussion on Discord, or they may request you submit an issue on GitHub.
Moving forward, BEFORE an issue is opened on our GitHub it must first be discussed on Discord.
New Feature Requests
If you would like to request a feature be added to SuperSlicer, then please surf to the Request and Sponsor a Feature page of our website. At the bottom of this page you will find a form you can fill out to submit your New Feature Request.
License and Attribution
SuperSlicer is licensed under the GNU Affero General Public License, version 3. SuperSlicer is based on PrusaSlicer by PrusaResearch.
PrusaSlicer is licensed under the GNU Affero General Public License, version 3. PrusaSlicer is owned by Prusa Research. PrusaSlicer is originally based on Slic3r by Alessandro Ranellucci.
Slic3r is licensed under the GNU Affero General Public License, version 3. Slic3r was created by Alessandro Ranellucci with the help of many other contributors.
The GNU Affero General Public License, version 3 ensures that if you use any part of this software in any way (even behind a web server), your software must be released under the same license.